Those who have followed our work closely in the last few years may already suspect what time will come this year, too – albeit a little earlier than planned: our summer break.
Note that the support in the next three weeks by mail is not possible because I am on vacation, and answers in the forum will also be delayed, but then we are back to you as usual after the summer break and will provide you with updates and continue to work with even more motivation!
Despite unforeseen schedule issues, we can provide the next version of the bot today, which can now counter the Assassin update at release level, too.
So, since version 4.7.1 we added particularly support of the new assassin class and also support for the two new dungeons (light / shadow). We have also raised the pet level limit (according to the SF update) up to level 200 and fixed a few minor bugs, the exact changelog can be found below.
For beta users, the 4.7.2 release’s main difference is the completion of the assassin support and a bugfix that addresses our dynamic update feature of the dungeon (opponent) list and fixes any resulting bugs.
In addition, we changed a few things in the damage calculation, which we have apparently neglected in recent years a bit and which therefore caused a few bugs in the item / fight simulator (and of course in the account window).
We wish you a happy remaining Sunday!
Attention: This version requires server with S&F 2.0 update!
You can find the download links and language packs on the downloads page!
+ implemented assassin class type [B]
+ added support for light/shadow dungeon [B]
~ changed limit of pet levels up to 200 according to the new update [B]
# fixed feeding of pets with level > 100 [B]
# fixed monday event recognizing [B]
# adjustments for arena modes [B]
# fixed crash on some console key behavior and replaced it with gathering more information about the issue
# fixed multiple log entries on console crash
[B] at the end of an entry means that this change was already part of the beta program
+ means “Feature added”
~ means change of a features/window
# means Bugfix
– means “Feature removed”
03/04/2018 13:35 Hi there! Just another short notice about the beta channel, we pushed an update onto Version 4.7.2b4 which basically only fixes the problem that the new dungeons are entered now even when they are not supposed to. (Download in case of updater problems).
02/04/2018 12:15 Hi there! Just another short notice about the beta channel, we pushed an update onto Version 4.7.2b3.
We fixed behavior regarding the new added dungeons and also fixed the recognizing of monday events – like todays easter event.
Spanish Users can download a new language pack.
30/03/2018 12:35 Hi there! Just another short notice about the beta channel, we pushed an update onto Version 4.7.2b2.
We fixed behavior regarding the new pet levels and changed also the way, the bot updates its list of dungeons and pets. If you are using 4.7.2b1, do an update! Beta 1 might crash occasionally.
30/03/2018 11:00 Hi there! Just another short notice about the beta channel, we pushed an update onto Version 4.7.2b1.
This update is meant to fix and compensate the most problematic changes in the new SF update (end of march), but be aware that the exclusive function of the new assassin class (e.g. second weapon) may still not work properly. Note also that we’ve adjusted and language packages for this version, but they also do work for the initial version 4.7.1!
+ implemented assassin class type (partly, it’s still not recommended, but it works apart from the second weapon)
+ implemented new dungeons
~ changed limit of pet levels up to 200 according to the new update
# adjustments for arena modes
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