MFBot 5.0.1b16

Beta 16: Fix of a critical bug introduced in beta 15

=== Original Post ===

Good evening! This beta is mainly a maintenance release, nevertheless it contains a few useful changes under and above the hood.

More information about version 5: https://www.mfbot.de/en/mfbot-2-versionen-zum-preis-von-einer/ (The post below)

Note: We are still searching for translators for the languages Hungarian, Spanish, Italian and Portuguese – If you want to help, write us to support@mfbot.de – of course for any other language, too.

Changelog 5.0.1b15:

MFBot – two versions for the price of one (4.7.3 / 5.0.0)

G’day!

Fresh and happy and rested by the summer break, we got down to work again to provide a new update for the bot. This is a bugfix release that primarily addresses the problems of the poor Assasins – namely the wrong skilling and the lack of equipping weapons. This version, we hope, will be the last version of the V4 branch because:

Rising and shining: A new version

Woosh We present, and we are really proud of this, the new shiny version Woosh 5.0! Well, almost: We’re sharing the first beta version with you 😀
Since May 2017, apart from improvements under the hood, we have mainly worked on the surface. We looked at your suggestions and requests and considered how we could make the bot prettier and more expedient. The result is a completely renewed interface, clearer (and even a few new) settings and much more.
This time for example, we also made sure that the surface of the bot is largely mono compatible, even if not all the features of the new UI are fully supported.
Also, we worked once again on the combat simulation, which affects the calculation and equipping of better items, arena opponent selection and a lot more, and greatly improved it, so that the bot should work more effectively now in that regard.
Last but not least: We improved the updater – again. So that should work better from version 5 on.

But see for yourself: Download the new version and go on a discovery tour!
And don’t be shy to report bugs in the forum, if you notice one.

PS: Attention to all V5 interested users:

  • Start the V5 in a new folder and copy your existing Acc.ini there.
    The settings should be taken from the existing Acc.ini, but please check your settings after the first start.
  • The combat simulation has been redesigned. This can have an effect on the automatic skilling, the arena and especially the equipment. You probably have to adjust the minimum improvement for item equipping.
  • The automatic skilling has been redesigned: It not only takes into account the sheer improvement, but also the efficiency in terms of gold when skilling.
  • This version is based on the .NET Framework 4.5, so it might happen that really outdated systems are not supported anymore

PPS: A video tutorial like the last bot will probably not be released. If you want to have something to laugh, look here.

More news

At this point we would like to introduce our newest team member Unknown, who actively supported us in the last weeks of his presence and as part of his entry with us also wrote a web interface in Python (Dash / Plotly) matching the freshly written remote interface, which you can install according to the instructions described here on, for example, a web server and use for the remote administration of your bot.

Have fun!
~ Boeserwolf

Attention: This version requires server with S&F 2.0 update!
You can find the download links and language packs on the downloads page!

Changelog 5.0.0:
— too much

Changelog 4.7.3:

Summer break

Good day everybody!

Those who have followed our work closely in the last few years may already suspect what time will come this year, too – albeit a little earlier than planned: our summer break.

Note that the support in the next three weeks by mail is not possible because I am on vacation, and answers in the forum will also be delayed, but then we are back to you as usual after the summer break and will provide you with updates and continue to work with even more motivation!

Until then!
~ Robin