Changelog

Note: Changes with an exclamation mark break compatibility with the previous version. Please make sure to read up those changes in the release post

Version 5.2.2 (currently in beta)


Additions

  • Added: New columns within Account overview: Sacrifice target and progress according to runes and setting
  • Added: Own building orders within arena manager are now possible.
  • Added: After finishing custom build order within fortress, normal build order will be activated.

Changes

  • Changed: Precision and forecast of guild fight simulation should be much more precise now.
  • Changed: Delay after sacrifice in arena manger is reset to immediately after the first income of seats. Consequently, the arena manager builds directly with the first money instead of waiting long in the worst case.
  • Changed: The column "MailBox" now follows the global setting for unread messages parallel to the column "Unread messages".

Bugfixes

  • Fixed: Exception happening guild fights/raids simulation while using beta simulation
  • Fixed: Batch action for sacrificing the arena was dependent on the accounts’ settings
  • Fixed: Edge Case were a changed server address in Acc.ini could lead to infinte updates of the gem average.

Removals

  • Removed: Within Arena Manager the option "Follow strategy strictly" got deprecated, as this is only affecting the SF server and the bot in a negative manner.
    The bot now will only build more if sufficient money is within stock, which primarily is the case directly after sacrificing.
    With some progress the bot will only have enough money to buy 1 level anyways, thus giving strict following in current late game.

Version 5.2.1


Additions

  • Added: Batch action for sacrificing arena
  • Added: Multiple settings for Arena Manager to increase performance and lower risk of being detected
  • Added: Column for cyclic time. This way you can spot slow accounts and change settings accordingly

Bugfixes

  • Fixed: Error within arena manager regarding negative increasing rune amount
  • Fixed: Pet items weren’t recognized on the wheel of fortune
  • Fixed: Some items didn’t have their epic values
  • Fixed: The attributes on items (especially the ones with just one attribute) weren’t always recognized anymore

Version 5.2


Additions

  • New: The bot is now based on the .NET Framework 4.5.2 instead of the previous 4.5
  • New: Arena Manager added. Already supported features:
    • Building based on different strategies. (Custom Build Orders will be implemented lateron.)
    • Sacrificing based on two strategies
    • Possibility in General Settings to only show grouped log Messages for building
  • Added: Possibility to use a new kind of simulation technology
  • Added: Possibility to increase contrast for dark theme
  • Added: Holy grail (automatic use and image)
  • Added: Handling of Nicolaus Achievement without the need to change any settings.
  • Added: Thousand-separation points for fortress wood, stone and rank

Changes

  • (!) Changed: Multithreading is now enabled by default for new bot configurations
  • (!) Changed: Arena waiting time is now independent from the setting if the account doesn’t have the mirror yet. This makes more and more inconspicuous arena fights between quests/cityguard possible
  • Changed: Tavern "Ignore full Inventory" setting replaced by multiple options

Bugfixes

  • Fixed: Rare case of the bot going to cityguard for shorter time as it should have – but if the bot has only up to thirty minutes left, the bot will wait that time
  • Fixed: Possibility of loop during guild building upgrades
  • Fixed: Pet Dungeon now ignores full inventory, as this is not relevant after recent SF changes
  • Fixed: Batch Action Buy Beer now even works for 1 beer and has correct error message.
  • Fixed: If "Prefer gems" wasn’t enabled, they weren’t only not preferred, they weren’t thrown into the toilet at all
  • Fixed: If "Ignore only black gems" was enabled, it might still have happened that the "Ignore gems" setting was used instead on non-black gems
  • Fixed: Archiving private messages didn’t work because only the filename was
  • Fixed: Double click on guild member didn’t open the window for it
  • Fixed: Usage of the wrong skill upgrade price and its display in the character window
  • Fixed: Arena didn’t wait in accordance with the settings, but always exactly 20 minutes
  • Fixed: Arena waited on accounts without mirror up to 50 minutes
  • Fixed: Rare edgecase in Arena leading to a timer problem.
  • Fixed: Extended errorhandling regarding underworld attacks
  • Fixed: There were situations where the bot did not dismantle the allowed number of items despite correct settings.
  • Fixed: Favorized arena opponents didn’t get deleted, but repeatedly attacked instead
  • Fixed: Loading and showing details of guild members now works again.
  • Fixed: Issue while calculating cityguard duration, lead to not starting cityguard at all occasionally.
  • Fixed: Edge case whith selling gems, preventing selling while not equipping (better than old gem, but not good enough according to setting)
  • Fixed: Messages weren’t saved correctly

Version 5.1.5.1/2


  • Fixed: issue with underworld resource gathering during building upgrades

Version 5.1.5


Additions

  • Added: New dungeon (Continuous Loop of Idols) and its setting (June 19th Update)
  • (!) Added: Setting to enable school of magic (light/shadow)
  • Added: Thousand separators in several columns
  • Added: Gather gold from gold pit in the underworld if pit level is >= 25 (June 19th Update)
  • Added: Underworld fights as account list column
  • Added: Daily quest status as account list column

Changes

  • (!) Changed: The bot now uses the own skill level by default if checking for guild building upgrades. The possibility for a check based on group skill remains as a setting.

Bugfixes

  • Fixed: Bug due to which the city guard could try to go longer than 10 hours
  • Fixed: Missing item pictures
  • Fixed: Bug that could occur in the fortress/underworld tab of the account window, if a building hadn’t been built yet
  • Fixed: Bug in gem simulation that could lead the bot to assume the average gem value is zero
  • Fixed: Improved database behavior
  • Fixed: Improved item cache behavior
  • Fixed: Switching size of guild list elements
  • Fixed: Improved memory usage, especially on bots with a lot of accounts

Version 5.1.5


Changes

  • Changed: Buy Free Functionallity now considers Potions as well.
  • Changed: Warning and cancelation in rare case where item changes during buy process
  • Changed: Now in case of next fortress building upgrade beeing Gemmine bot will check if only stone is missing. If Gem search would end before enough stone are reached bot will perform a gem search.

Bugfixes

  • Fixed: Favorized arena fighting: Correct handling of "Only delete after win"

Version 5.1.4.1


Bugfixes

  • Fixed: Bug regarding building upgrades not beeing possible

Version 5.1.4


Additions

  • Added: Class bonus addition for berserker and battle mage shown in character tabs skill tooltips.
  • Added: Possibility to choose secondary factor on normal quests
  • Added: Setting to enable showing not only user messages, but all messages (e.g. fights) in "unread messages" count

Changes

  • Changed: Epics now also have a blue background in the shop and equipment window for better recognition (but can be disabled in the global settings)
  • Changed: Manual gem search start is now possible, if the account has enough gold, even if the actually available gold (minimum gold setting, saving settings, ..) wouldn’t be enough
  • Changed: Guild chat updates are now excluded from the set minimum/maximum waiting time
  • Changed: Starting guild fights is now excluded from the set minimum/maximum guild waiting time
  • Changed: Guild waiting time now gets reduced if a fight has to be registered for in the time span
  • Changed: Now the bot waits between one and two minutes before an building upgrade

Bugfixes

  • Fixed: Class bonus addition in skills
  • Fixed: Bot tried to do hydra fights if they were enabled but the account was not in a guild
  • Fixed: Wrong texts in underworld fight settings
  • Fixed: Entering of Twister
  • Fixed: Dismantling items if the account has no pets yet
  • Fixed: Wrong alignment of shards in account window
  • Fixed: Bugs in SQLite connection
  • Fixed: Bug in building upgrades if the guild hall reached level 20 and "Prefer guild hall" was enabled
  • Fixed: Setting of maximum guild upgrade level
  • Fixed: Display of epics in the inventory
  • Fixed: Console logs are flushed to their files on exit
  • Fixed: Guild XML Dumps
  • Fixed: Equipping of "shield" slot on assassins
  • Fixed: Bug in simulation caching which theoretically could have led to problems
  • Fixed: Bug in equipping items on the standard classes
  • Fixed: Bug in city guard which could on rare cases make the bot go 10 hours on city guard instead of starting to quest
  • Fixed: Wrong alternating row color in Log window on dark design
  • Fixed: Wrong number of unread messages
  • Fixed: Bug on some private servers

Version 5.1.3.1


Bugfixes

  • Fixed: Bug in updating the internal shops, leading to the bot trying to buy wrong items in the wrong shop

Version 5.1.3


Additions

  • Added: Setting "Save won fights" for dungeons
  • Added: Possibility to upgrade treasure/master of a guild automatically
  • Added: Column "Underworld upgrade until"
  • Added: Cooldown of Hydra in the account window
  • Added: Possibility to manually dismantle items at the blacksmith
  • Added: Possibility to use mushrooms for skipping gem search if it doesn’t take longer than a set time
  • Added: Gem search actions for batch menu

Changes

  • Changed: Epics now have a blue background in the inventory for better recognition
  • Changed: Event recognition from server-wide to account-wide (fixed the recognition of Epic Events between account with level < 50 and those with level >= 50
  • Changed: If gems are equipped on an item, the item image in the bot now reflects the exact gem that’s equipped

Bugfixes

  • Fixed: Equipping of items for the Berserker class type
  • Fixed: Glitching account window if fortress is not active yet
  • Fixed: Wrong column order at bot start if the column order was changed manually
  • Fixed: Upgrade of buildings above the level of fortress / heart of darkness
  • Fixed: Bug in the display of group skills if they were different
  • Fixed: Bug in twister log messages
  • Fixed: Bug where an already finished guild portal was displayed as manually enterable
  • Fixed: Bug where the bot could crash due to an StackOverflowException under heavy load
  • Fixed: Bugs in manually starting the gem search
  • Fixed: Bug in guild raid timer

Version 5.1.2


Additions

  • Added: New character class "Berserker"
  • Added: Fights against the Hydra
  • Added: If the quest duration is lowered by the 36960-Foot-Enchantment, that will be shown in the account window
  • Added: Setting for enabling gem search while account is on long cityguard (> 6 hours)
  • Added: Recognition of "New world" event
  • Added: Show stopping progress on bot closing (for bots that need a long time closing)

Changes

  • Changed: Guild messages are now only fetched from the local database if the user enabled it (global settings)
  • Changed: If the button for manual update check is pressed, the bot now tells you if no update is available.
  • Changed: Current action of an account will be canceled if city guard is started from the batch menu
  • Changed: Adjusted maximum level of gold pit and gem mine to 100 according to patch 3.031
  • Changed: Gem search and gem mine upgrade can now be done simultaneously if gem mine is >= level 25 (also with patch 3.031)
  • Changed: Guild portal is now disconnected from dungeon portal setting "Do only after quests" and instead got its own setting
  • Changed: Companions now also get gems if the setting for companion equipping is turned off

Bugfixes

  • Fixed: Entering Twister Dungeon (on any level)
  • Fixed: Discarding messages in the message window
  • Fixed: Display of account window if an item is in the inventory but its type is not equipped on the character
  • Fixed: Adjusted inventory tooltips to new (>v5.1) item improvement calculation
  • Fixed: If the guild portal is done, the setting now gets deactivated
  • Fixed: Notifications now can also be turned off in the global settings
  • Fixed: Glitching current version in changelog

Version 5.1.1


Additions

  • Added: New setting for disabling/enabling Hemorridor

Changes

  • Changed: If gem search is not longer than two hours, do it also while account is on long cityguard

Bugfixes

  • Fixed: Recognition of underworld as "ready"
  • Fixed: Wrong Limitation on guild Master/Gold Levels
  • Fixed: Edge case resulting in crash during Item selling
  • Fixed: Changed default log level to information
  • Fixed: Check for null gems in quests to avoid empty gem notes
  • Fixed: Bugs in spanish translation causing the bot to not open account details
  • Fixed: Bug in bot-internal restarts (e.g. after language switches)
  • Fixed: Bug where the bot couldn’t skip/delete one guild if it didn’t exist
  • Fixed: Wrong city guard time on fewer than one hour time (not 10 hours, but one hour now, if the "long" guarding time reaches into the hourly time)
  • Fixed: If the city guard has 0 hours to go (because there are only 20-30 minutes left or sth like that), the bot now goes to one hour

Version 5.1.0 (since Beta 19)


Additions

  • Added: Simulation of pet fights and the priority to find pets in quests
  • Added: Dungeon "Hemorridor" (Light/Shadow)
  • Added: Spanish translations
  • Added: Batch menu
  • Added: Possibility to resume paused accounts
  • Added: Filter textbox for filtering displayed log entries
  • Added: New guild information to guild window and the possibility to manually upgrade own skills added new guild information to guild window and the possibility to manually upgrade own skills

Changes

  • Changed: Behavior of manual guild fight attacks: The window now doesn’t close auto
  • Changed: "You" over character image (character tab of account window) changes to currently active companion if necessary
  • Changed: Gold pit now has the correct maximum level

Bugfixes

  • Fixed: Fixed hatching eggs and nests
  • Fixed: Lowered memory usage
  • Fixed: Wrong maximum level on osteros
  • Fixed: Wrong dungeon round logs
  • Fixed: Bug where quests couldn’t be finished manually over city tab of account window
  • Fixed: Bug where quests could be canceled even though they were already done (only not finished yet)
  • Fixed: Multiple bugs leading to Message (Guild.cs) enumeration being changed while enumerated
  • Fixed: Bug in blacksmith dismantling
  • Fixed: Bug where saving for eggs really saved for the scrapbook
  • Fixed: Bug resulting in linux systems to not use backup files
  • Fixed: Maximum scrapbook item amount
  • Fixed: "no more dismantle today" for weapons of mages and scouts
  • Fixed: Stability improvements

Removed

  • Removed: Global settings for bottles because the bot now searches dynamically