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von Benutzerkonto
Mi 20. Mai 2020, 07:31
Forum: Feature-Requests
Thema: Option to Disable Dungeons
Antworten: 0
Zugriffe: 1649

Option to Disable Dungeons

When unchecking all dungeons mfbot still looks for dungeons regularly. Please have the option to stop looking for Dungeons when all of them are unchecked.
von Benutzerkonto
So 1. Dez 2019, 22:53
Forum: Feature-Requests
Thema: Arena Manager // Ausbau- bzw. Opfer-Strategie (sacrifice / build strategy)
Antworten: 26
Zugriffe: 7272

Re: Arena Manager // Ausbau- bzw. Opfer-Strategie (sacrifice / build strategy)

I have tested 100 and 25 level increments today and it is working well. My AM only updates once per hour (typically with City Guard) but that is ok with my strategy. I will test 10 level increments over the coming days.
von Benutzerkonto
So 1. Dez 2019, 15:27
Forum: Feature-Requests
Thema: Arena Manager // Ausbau- bzw. Opfer-Strategie (sacrifice / build strategy)
Antworten: 26
Zugriffe: 7272

Re: Arena Manager // Ausbau- bzw. Opfer-Strategie (sacrifice / build strategy)

Ok thank you, that makes more sense. As clarification the building level was increased beyond intention before the "custom" build fully completed for other buildings. Are building levels in increments of 10? 25? 50?
von Benutzerkonto
So 1. Dez 2019, 04:09
Forum: Feature-Requests
Thema: Arena Manager // Ausbau- bzw. Opfer-Strategie (sacrifice / build strategy)
Antworten: 26
Zugriffe: 7272

Re: Arena Manager // Ausbau- bzw. Opfer-Strategie (sacrifice / build strategy)

It is not working properly I set it to build a maximum for a certain building, and it built beyond the max. I can confirm this has happened to 2 buildings overnight ... they were both set to a specific level and were both built beyond that level to the nearest 100. (ie level 1236 is set and it build...
von Benutzerkonto
Sa 23. Nov 2019, 14:04
Forum: Lob, Kritik und Sonstiges
Thema: Arena Manager Update Coming - End Of Month
Antworten: 2
Zugriffe: 2466

Re: Arena Manager Update Coming - End Of Month

Der "Rune reward" wird erhöht. Man bekommt also ab bestimmten Fortschritten mehr Runen pro verdientes Geld.
von Benutzerkonto
Do 21. Nov 2019, 18:29
Forum: Feature-Requests
Thema: Arena Manager // Ausbau- bzw. Opfer-Strategie (sacrifice / build strategy)
Antworten: 26
Zugriffe: 7272

Re: Arena Manager // Ausbau- bzw. Opfer-Strategie (sacrifice / build strategy)

The strategy will change next weekend with the update. Hopefully we will be able to have custom build order implemented soon in mfbot.
von Benutzerkonto
Do 14. Nov 2019, 04:19
Forum: Feature-Requests
Thema: Free beer for enchanted belt.
Antworten: 9
Zugriffe: 2192

Re: Free beer for enchanted belt.

oeivanov hat geschrieben: Mi 13. Nov 2019, 09:15 I noticed that first beer in tavern is free, if character's belt is enchanted. So I think it may be useful if you implement setting for this case - automatic drink free beer if belt is enchanted.
...
von Benutzerkonto
Mo 11. Nov 2019, 16:19
Forum: Feature-Requests
Thema: Arena Manager // Ausbau- bzw. Opfer-Strategie (sacrifice / build strategy)
Antworten: 26
Zugriffe: 7272

Re: Arena Manager // Ausbau- bzw. Opfer-Strategie (sacrifice / build strategy)

You should be able to sacrifice at -99

-99 = 1%
0 = 100%
100 = 200%

With 20 Octillion ... reaching 1% should take 4 or 5 toilet cycles ... not very optimal